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![](https://static.wixstatic.com/media/2feaca_565abd837fdc41ac8c35dfeadee282a4~mv2.png/v1/fill/w_310,h_469,al_c,q_85,enc_auto/2feaca_565abd837fdc41ac8c35dfeadee282a4~mv2.png)
![](https://static.wixstatic.com/media/2feaca_408f255bed094662828d86f8473f6590~mv2_d_3300_2550_s_4_2.png/v1/fill/w_600,h_464,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/2feaca_408f255bed094662828d86f8473f6590~mv2_d_3300_2550_s_4_2.png)
In this project, I learned how to use blending modes to make scabs and bruises look real, the liquefy tool, and the patch tool. I also improved on masks. I think the bruise turned out very good and the bad side of my face isn't bad. I wish I could have made the line between the bad face and regular face more realistic. I would give myself a high B or low A because I'm not that happy with it.
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